Package com.golden.gamedev.gui.toolkit

Source Code of com.golden.gamedev.gui.toolkit.UITheme

/*
* Copyright (c) 2008 Golden T Studios.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
package com.golden.gamedev.gui.toolkit;

import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics2D;
import java.awt.Transparency;
import java.awt.image.BufferedImage;
import java.util.HashMap;
import java.util.Map;
import java.util.StringTokenizer;

import com.golden.gamedev.object.GameFont;
import com.golden.gamedev.object.font.SystemFont;

public class UITheme {
 
  private final UIRenderer NULL_RENDERER = new NullRenderer();
 
  private final Map UIRenderers = new HashMap();
 
  public UITheme() {
    this.installUI(this.NULL_RENDERER);
  }
 
  public String getName() {
    return "Null Theme";
  }
 
  /**
   * @return true, if the specified ui successfully installed
   */
  public boolean installUI(UIRenderer ui) {
    if (ui != this.NULL_RENDERER) {
      UIRenderer renderer = this.getUIRenderer(ui.UIName());
      if (renderer != null && renderer.immutable) {
        // immutable renderer can not be replaced
        return false;
      }
    }
   
    this.UIRenderers.put(ui.UIName(), ui);
   
    return true;
  }
 
  /**
   * Install empty UI for specified component name.
   *
   * @return true, if the specified ui successfully installed
   */
  public boolean installEmptyUI(String UIName) {
    return this.installUI(new EmptyRenderer(UIName));
  }
 
  public UIRenderer getUIRenderer(String UIName) {
    if (UIName == null) {
      return this.NULL_RENDERER;
    }
   
    UIRenderer renderer = null;
    StringTokenizer st = new StringTokenizer(UIName, ".");
    if (st.countTokens() > 0) {
      String[] tokens = new String[st.countTokens()];
      for (int i = tokens.length - 1; i >= 0; i--) {
        tokens[i] = st.nextToken();
      }
     
      int num = 0;
      while (renderer == null && num < tokens.length) {
        renderer = (UIRenderer) this.UIRenderers.get(tokens[num]);
        num++;
      }
    }
   
    return (renderer != null) ? renderer : this.NULL_RENDERER;
  }
 
  UIRenderer getUITheme(String UIName) {
    UIRenderer renderer = null;
    StringTokenizer st = new StringTokenizer(UIName, ".");
    if (st.countTokens() > 0) {
      String[] tokens = new String[st.countTokens()];
      for (int i = tokens.length - 1; i >= 0; i--) {
        tokens[i] = st.nextToken();
      }
     
      int num = 0;
      while (renderer == null && num < tokens.length) {
        renderer = (UIRenderer) this.UIRenderers.get(tokens[num]);
        num++;
      }
    }
   
    return renderer;
  }
 
  public UIRenderer[] getInstalledUI() {
    return (UIRenderer[]) this.UIRenderers.values().toArray(
            new UIRenderer[0]);
  }
 
  public void printInstalledUI() {
    UIRenderer[] renderers = this.getInstalledUI();
    System.out.println("Installed UI in " + this);
    System.out.println("=========================");
    for (int i = 0; i < renderers.length; i++) {
      if (renderers[i] != this.NULL_RENDERER) {
        System.out.println((renderers[i].immutable) ? renderers[i]
                .UIName()
                + " -> " + renderers[i] + " (immutable)" : renderers[i]
                .UIName()
                + " -> " + renderers[i]);
       
      }
    }
    System.out.println("=========================");
  }
 
  public String toString() {
    return super.toString() + " " + "[name=" + this.getName()
            + ", total renderer=" + (this.UIRenderers.size() - 1) + "]";
  }
 
}

// /////// NULL RENDERER for Unregistered Component /////////
class NullRenderer extends UIRenderer {
 
  private GameFont font = new SystemFont(new Font("Verdana", Font.BOLD, 11),
          Color.WHITE);
 
  public String UIName() {
    return "Invalid Component";
  }
 
  public String[] UIDescription() {
    return new String[] {
      "Invalid Component"
    };
  }
 
  public BufferedImage[] createUI(TComponent component, int w, int h) {
    BufferedImage[] ui = GraphicsUtil.createImage(1, w, h,
            Transparency.OPAQUE);
   
    Graphics2D g = ui[0].createGraphics();
   
    g.setColor(Color.GRAY);
    g.fill3DRect(0, 0, w - 1, h - 1, true);
    g.setColor(Color.BLACK);
    g.drawRect(0, 0, w - 1, h - 1);
   
    g.dispose();
   
    return ui;
  }
 
  public void processUI(TComponent component, BufferedImage[] ui) {
  }
 
  public void renderUI(Graphics2D g, int x, int y, TComponent component, BufferedImage[] ui) {
    g.drawImage(ui[0], x, y, null);
   
    String[] text = new String[] {
            "UI Factory can not find", "UI Renderer for",
            "\"" + component.UIName() + "\"", "", "Please register one"
    };
   
    int posy = y + 5;
    for (int i = 0; i < text.length; i++) {
      this.font.drawString(g, text[i], GameFont.CENTER, x, posy,
              component.getWidth());
      posy += this.font.getHeight();
    }
  }
 
  public String toString() {
    return "[INVALID UI]";
  }
}

// /////// empty renderer, draw nothing /////////
class EmptyRenderer extends UIRenderer {
 
  private String name;
  private BufferedImage[] ui = new BufferedImage[0];
 
  public EmptyRenderer(String name) {
    this.name = name;
  }
 
  public String UIName() {
    return this.name;
  }
 
  public String[] UIDescription() {
    return new String[] {
      "Empty Component"
    };
  }
 
  public BufferedImage[] createUI(TComponent component, int w, int h) {
    return this.ui;
  }
 
  public void processUI(TComponent component, BufferedImage[] ui) {
  }
 
  public void renderUI(Graphics2D g, int x, int y, TComponent component, BufferedImage[] ui) {
  }
 
  public String toString() {
    return "[EMPTY-BLANK UI]";
  }
}
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